I am a Composer, Technical Sound Designer, Audio Programmer, and Audio Engineer living in Colorful Colorado. I graduated from DigiPen Institute of Technology with a B.A. in Music and Sound Design.
I have a passion for adaptive music and sound in games! My belief is that the sound of a game should be just as beautiful and immersive as the art and design of each level, and should bathe the player in a truly legendary and alluring auditory experience which keeps them wanting more. My long-term goal is to make an impact in the game development industry by enabling immersive storytelling through the power of interactive audio. I love games that suck the player in and keep them interested.
In my time at DigiPen, I created and implemented high quality audio for over 10 games. I specialize in using middleware tools such as Wwise and FMOD, as well as programming languages such as C#, C++ and Python.
The games industry is rapidly growing and changing, and with it comes new opportunities for change. I am always seeking opportunities to grow as a sound designer, and I hope to collaborate with teams of passionate game developers to create high quality games.
(Also, I can ride a unicycle)
Bachelor of Arts in Music and Sound Design
Video Game Sound Design and Programming